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Snes9x 1.53
Snes9x 1.53






snes9x 1.53

You'll usually find that as long as you hold the home button on the controller, you'll be able to use it as a mouse, once you let go, it should function as a controller.Ībsolute worst case, go to steam settings > Base Configurations > Desktop configuration.

snes9x 1.53

Inside of steam, go to settings > Base Configurations > Steam Button Chord configuration. It SHOULDN'T be thinking of the emulator as a mouse as long as you make sure to set controller bindings within steam before launching the emulator. To get around that issue, on the steam end, I changed the controller's d-pad into an analog stick. Best information I was able to get on why that doesn't work over the steam link is that the emulator doesn't support xinput or dinput, whichever the steamlink outputs.

snes9x 1.53

Well, with the minor caveat of diagonal inputs not working. I use a DS4, Steam Controller, and wired 360 controller without issue. I use the same setup almost daily with the same emulator. The setup previously mentioned should work fine. And on a final note, if you're using custom controller settings, make sure its set to a standard xinput controller. I'd also recommend setting the file to "read only" because for some reason it likes to unset fullscreen to false, at least for me.

snes9x 1.53

Also make sure that Fullscreen is set to true and EmulateFullscreen is set to false (same file, a few sections above), otherwise it will try using desktop control settings by default. It's setup to emulate how an SNES controller would feel so A/B and X/Y are flipped. Load up nf and under the section copy and paste this (its from my file so it SHOULD* work) Sure, I have a few free minutes, if you're having problems mapping the controller, sometimes its easier to add the X-input junk right into the config file.








Snes9x 1.53